

This is set in a scenario of Kaiserreich where Germany (led by Paul von Lettow-Vorbeck and the NLP) and the Entente won the Second Weltkrieg (or at least the part against a Totalist Third International) but disagreements between the two (especially after Kurt Schumacher became Chancellor of Germany) led to the latter aligning themselves with Savinkov’s Russia (and their friends in a Qing Empire which underwent a Manchu Restoration and a Belgrade Pact which defeated Bulgaria) who had beaten Germany to a stalemate.

Many thanks to him for providing almost all of this material, including much of the map borders and all of the text below.

A world map cover of EEUSG entry, Every Man a King. One can hope the rest of the continent eventually gets some more unique and multifaceted content too. Overall, this rework seems like a good step toward dynamic and replayable gameplay in Africa. There's also a ton of potential for future interaction with Mittelafrika (Syndicalists liberate, Unionists seek ex-British territory, etc.), which could probably eventually use its own rework. Previously, South Africa would sort of stumble on its own and then sort of affiliate with the Entente and such, but now that contribution can matter much more as the country's focuses allow it to meaningfully support the Entente/3rd Int./RP. One of the most important peripheral components for this rework is that it finally connects South Africa to the global geopolitical ecosystem of Kaiserreich. It seems like they mostly tried to keep the existing framework for South Africa (party politics, 3rd Boer War with provincial secession, South African Federation), but greatly deepened the lore and gameplay complexity of those components while adding innovative and distinct new content (I really wasn't expecting a syndicalist option). Pretty much all the countries in Africa definitely deserved more content though, so it makes sense. I really didn't expect this to be the next region they'd rework.
