

In addition to the change in gameplay direction, Fusion adds some new elements to gameplay which give Fusion it’s own unique feeling in the Metroid series. This ensures that Metroid Fusion can satisfy newcomers as well as seasoned Metroid veterans. For more advanced players, sequence breaking opportunities are built into the games design as well. The computer’s directions aren’t too overbearing however, as it only tells you the place on the map you need to get to, and leaves it entirely to you to find the path there. You’ll almost never get entirely stuck as you always have an objective to be working towards. This leads to a far more directed and linear experience on first glance, and might actually make this one of the best Metroid games for newcomers to the series. In a departure from previous Metroid titles, Samus interacts with another character on this mission, Instead of a lone exploration experience, Samus is guided by a computerised assistant on the BSL ship. Players must assume the role of Samus to recover her extra powers and eradicate the X parasite. Samus’ suit has to be removed after it is infected by the X parasite, and thus Fusion begins much like others in the Metroid series, with Samus returning to a far less powerful state, devoid of all weapons and abilities bar a basic Power Beam and jump. The X parasite begins to infest the BSL space station, and the rest of the game is spent dealing with the X parasite threat.

In Fusion, Samus returns to the planet SR388 escorting researchers from Biologic Space Laboratories (BSL) and finds that a parasite known as X has proliferated in the absence of their natural predator, the Metroids.

Samus has exterminated all but one of the Metroids on SR388, and foiled a space pirate plot to steal the baby Metroid whose life she spared.

While not quite reaching the lofty heights of Super Metroid, Metroid Fusion is absolutely a worthy successor to the Metroid name and remains every bit as playable now as it did upon release.įusion is, so far, the last game in the Metroid timeline. Developed by the same team, Nintendo R&D1, Fusion had a lot to live up to after Super Metroid left us all in awe on the Super Nintendo. In fact it had been eight years since the last major Metroid instalment, Super Metroid in 1994. Before Metroid Fusion’s original release in 2002, it had been a long time between adventures for Samus and the Metroid series.
